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Scope Disk #047 (199x)(Scope PD)(US)[WB].zip
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Scope Disk #047 (199x)(Scope PD)(US)[WB].adf
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Wanderer
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wandhelp.data
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Text File
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1989-01-10
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2KB
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66 lines
** W A N D E R E R **
===========================
How to play:
Collect all the treasure: ~*
Then go through the exit: ~X
Use cursor keys, numeric keypad, or H/J/K/L keys to wander around.
Other keys are: F1 Jump Level. You do not receive level bonus!
F10 Look at map!
ESC Quit game.
This is you: ~@
The other items are:
~# ~= Solid rock ~C Time capsule
(5 points, 250 moves)
~: Passable earth (one point)
~O Boulder (falls down, boulders and arrows fall off it)
Arrows Cage- holds baby monsters
~< ~> (run left and right) ~+ and changes into diamond
Diamond
~* (10 points, collect it) ~S Baby monster (kills you)
When a baby monster hits a cage
~! Ka-boom!! it is captured and you get 50
points. Also the cage becomes
a diamond.
Slopes Monster
~\ ~/ (boulders etc. slide off) ~M (eats you up
whole. Yum
The exit. Collect all the yum yum. )
~X treasure first. (100 points)
(250 point bonus) (kill with a rock or)
(an arrow)
~T Teleport (50 points for using it)
Thanx to : Mark (mjs@opal) for curing the bus error
James Beckett(cstrhey) for designing screens 5 and 6
Mike Taylor(maujf) for helpful suggestions
That's the lot!
The idea for the game came from the games 'Repton', 'Boulderdash'
and 'XOR', and was then developed further.
-Steven Shipway (Ported to Amiga by Alan Bland)
Call the Boulder Amiga Users' Group BBS (303)-494-4470